Game Performance Monitor Statusline
Game engine performance monitor tracking FPS targets, draw calls, memory usage, and build optimization. Displays target framerate compliance, polygon count optimization status, texture memory usage, build size tracking across platforms, and performance bottleneck alerts for game development.
npx claude-code-templates@latest --setting statusline/game-performance-monitor-statusline Scanned by NVIDIA SkillSpector
Automated static analysis (no LLM) · v2.12.0 · 2026-10-17
SkillSpector looks for patterns such as shell commands, credential access, network calls or unpinned dependencies. An observation is something worth reading in the files before you install, not a confirmed vulnerability. Components that run code locally, like hooks, MCP servers and security tooling, naturally show more of them.
No observations.
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